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Ocarina Review
By Conrad
What is an Ocarina? Sounds like a simple question, but try
answering it. What is an ocarina? What makes up an
ocarina?
If you guessed welded metal and
perhaps plastic, you're in need of more guessing.
An ocarina is a rock. 100% pure
stone. Well, okay, in the case of Clayz's Zelda ocarina
it's more like 97% pure stone, 2% pure blue paint, and 1%
pure glitter. (Is there such a thing as impure glitter?)
The ocarina is made from clay and
then thrown into an very hot oven to harden the clay
rock-solid. The mouth piece and the main part of the
ocarina are polished fairly smoothly, but the wind tunnel
between those two pieces has a slightly rougher finish to
it.
And the thing feels like a rock.
You can punch it, and it won't break. It will hurt your
knuckles if you try to do that. It's not flimsy. It's not
styrophome. It's rock hard, rock solid. Throw it at
concrete, maybe it'll break. Drop it on the floor, and
it'll still be good as new. If you throw a clarinet into
a wall, and you'll need to beware of parts breaking off,
or thin metal pieces bending out of shape. Throw this at
a wall, and I think it's more likely to hurt the wall
than the ocarina. Throw it through a window onto the
front lawn, and I'd put my money on a fully working
ocarina. It's basically a finely-crafted rock is what it
is.
(On the minus side, if you did
manage to hammer it and break it, you probably couldn't
just take it down to your nearest music shop and have a
piece welded back together or just replace a section of
the instrament which was broken. You might try glueing it
somehow but there might be a remaining crack that air
could escape out of. Therefore, it is not recommended
that you do many of the things listed in the above
paragraph. You have been warned.)
When you blow in the Ocarina,
you'll either hear a musical tone if you're blowing it
right, or hissing air if you're puffing wind through it
if you are purposefully blowing excessively hard. Not
being able to blow too hard is actually a nice thing. The
instrament sounds very clear and I believe it carries
some distance away (although, unless I use a tape
recorder, it's pretty hard to figure that out for sure by
myself). So increased volume and distance really isn't an
issue. A five year old could figure out with little
difficulty exactly how hard to blow through it. Because
little air is required to pass through it in order to
make a very audible sound, it prevents novices from
blowing harder than necessary and using up all the air in
the novice's lungs.
Now if you head on over to
www.clayz.com and take a look at the ocarinas, you might
take one look and begin to wonder, "This looks so
small!" Indeed, end to end it's not any longer than
the width of my hand. For those with smaller hands,
another comparison is this: From the top of the grey
circle plastic piece which surrounds a standard Nintendo
N64 controller, to the bottom of the middle 'handle'.
That's how long it is. It doesn't stick out to the ear of
an adult's head, or twice as far from a child's head.
It's just not that big. If you're looking for an exact
replica in every way, Clayz's "Zelda-style"
ocarina just isn't made to be that.
For the absolute purist, it's
button hole placement is different too. To Clayz's
credit, the general shape of the ocarina is very much
like the one shown in Ocarina of time. It's fatter in the
middle, and longer on the left side of the person who is
playing the instrament. Where the game's ocarina has
holes but Clayz's ocarina doesn't, there are hole-sized
circular indents.
Sound: This is where the ocarina
really shines... and flops. First, it's shining. The
music from this ocarina so so so sounds like the game.
(Honestly, this is probably more a credit to Nintendo,
either for their game or their sound hardware, for
emulating an ocarina so well. Which probably isn't too
hard to do, but enough rambling...) Some of the songs,
like the Lon Lon Ranch and... I guess it's supposed to be
Hyrule Market Square, I've been completely unable (yet)
to reproduce. I think that's just because I don't have
the timing down. Others, like Zelda's Lullaby and Epona's
Song, are reproduced virtually if not absolutely
perfectly. Yet others, like the Song of Time, I can get
through the first half of it absolutely wonderfully.
And it is in such simpler songs
that I've so far noticed the complete coolness. Yes, the
Ocarinas are simple instraments, but when it comes to
music ability, honestly, I'm fairly simple. The awesome
wonder of this is as follows: I played Zelda's Lullaby.
"So what?" Well, I'll
tell you what. What I played was a song from Zelda:
Ocarina of Time. It was like pitch-perfect, and I did it.
Myself. All by myself: Just me and this rock. No Nintendo
64 was in the room at the time. This wasn't a case of me
pushing buttons and having a computer synthesized
reproduction be played back for me. It was so... real.
This wasn't just a "WAV file" being piped
through a computer chip. I myself was moving air
molecules around and I was creating the music.
And when I played the song,
something in my head snapped. I recognized it. This
wasn't just me playing random sounds: This was a
recognizable tune. A tune which I'd played enough times
on my Nintendo 64 that when I heard it on the ocarina, I
knew it right away. I was really in the "I'm gonna
learn this ocarina" mood and went up and down the
scales a few times, and I really wasn't expecting to get
anything good out of it until I practiced for maybe
another half hour or so. I tried playing a few other
songs and it just wasn't jiving all that well. But the
very first time I tried Zelda's ocarina, it was...
marvelous. I've tried the ol' harmincas with song book
and to this day I can play a harmonica about as well as a
two year old (except that I won't throw the harmonica
into the nearest wall). The ocarina, though... worked.
I've played a song on an Ocarina.
Playing a real song, competantly,
which actually sounded anywhere close to how it was
supposed to, without having a computer chip of any sort
fake my own music skills for me. This was a really really
neat experience.
Also cool was that I could string
one note right into the next. This is a bit different
than using an N64 to play ocarina sounds, because in
Ocarina of Time Link tapers off on each note he plays.
While it is a realistic idea (having the ocarina player
run out of breath), Link begins to taper off on his notes
very quickly (and then, at a certain point, really drops
off fast). In contrast, when I played my Ocarina, I, a
person not experienced with wind instraments, could
continue to exhale during the entire length of Zelda's
Lullaby, and have each part of each note be played at
full strength. I could play a dozen notes, at the slow
temple of Zelda's Lullaby, and feel no strain in my
chest. Clayz's ocarina doesn't take that much lung power
to use. I could also play each note for longer than what
I could using the Ocarina of Time cartridge. Moving from
one note to another was very smooth without even the
tiniest stop (or volume drop) between notes as what I
found when using my Nintendo system (unless I played each
note very very quickly).
Clayz's ocarina exclusively offers
a playable version of Zelda's Lullaby. I tried playing it
on the N64 and thanks to Clayz's Zelda Song insert and
reviewing the songbook I figured out that the notes are
higher than the Up C button, and the high note in Zelda's
Lullaby, I do believe, is higher than even what Link hits
when you press Up on the anolog stick and hold the R
button while pressing up C.
So, Clayz's ocarina can play
everything Zelda Ocarina of Time can and more, right?
Wrong.
Clayz's ocarina suffers a bit from
being a bit... too high. I haven't completely figured out
the pattern behind finger positions and notes; I just use
the chart. Which hole is and is not covered can at times
have a greater effect, I think, maybe, possibly, than
sheerly how many holes are covered. However, there does
seem to be a general trend that the more holes covered,
the lower the notes are that get played. And when all
notes are covered, a "Do" (as in "do re mi
fa so la ti do") is played. That note corresponds to
the down C button. Of the 12 special songs in Ocarina of
Time, 7 of them (5 of the 6 warping songs) use the note
played by the A button, which is lower than what the
Clayz's Zelda Ocarina can hit. And this is how, as I
mentioned earlier, Clayz's Ocarina flops at sounding
exactly like the game. It can't hit all of the essential
notes. Far as I could tell, it can't play a note lower
than the what OOT plays using the Down-C button on the
controller.
On the Zelda song sheet is the
"Song of Time", which uses the A button. It
doesn't quite sound the same, though. Not like the
Prelude of Light, which sounds very accurate. As in, very
accurate.
"So this isn't the real
Ocarina of Time?"
From the color (a dark blue, rather
than a light blue like in the game) to the size to the
notes it can play, this is not "The Ocarina of
Time" straight fresh out of the game. Personally, I
think using the "classic 10-hole sweet potatoe"
style of Ocarina would have served Zelda finatics better.
The Clayz's are people who have been making Ocarinas for
years and, like basically every other Ocarina maker out
there, took a look at making an Ocarina to satisfy Zelda
fans since, once the game Ocarina of Time came out, Zelda
fans produced a huge Ocarina demand. Yes, it's true, our
beloved video game has had a huge impact on an industry
which once had little to do with video games at all:
Ocarina making. The surge in demand for Zelda-like
Ocarinas were phenominal. Basically, what happened is
every ocarina maker out there didn't expect the huge
demand which actually came and when the demand did come,
it was such a phenominal jump that they all scrambled to
fill the void with new products. We, Zelda-ites, took the
Ocarina-manufacturing world by storm. Congratulations...
We affected an industry.
So the Clayzes have been making a
"four hole Western scale (English style)"
Ocarina at the "world-famous" (I think it
actually is) Pike Place Market for years when suddenly
this Zelda craze came about. Probably the reason they
didn't use the "Sweet Potatoe" style as a basis
was that Sweet Potato Ocarinas weren't what they've been
making year after year. They took their existing product,
redesigned it, slapped on some blue paint and glitter in
a Triforcey shape, and used that as a Zelda Ocarina.
Honestly, that's certainly what happened. To have made a
true, pure exact replica of Nintendo's Ocarina of Time
would result in a larger product which, while it would
probably be able to offer a bit more authentic hole
placement and lower sound, it would have proven to be
quite a bit more expensive I'm sure.
What we Zelda fans did manage to
get from the Clayz's is a design which does have the same
shape as the Ocarina from the game, a Triforce logo to
replace the old Native-Tribe symbols they put on other
Ocarinas, and most importantly, something which can
reproduce Zelda's Lullaby better than any violin on the
planet. The Ocarina may not be "exact", but it
is "good". The smaller size makes it easy to
tote around. (Just be careful you don't lose it.)
Packaged in with the Ocarina is a
"songbook" which shows how to hold the Ocarina
(although... it's kinda obvious how to hold the Ocarina)
and which holes to cover up to get which notes. It also
has quite a few songs in it, showing note after note
although, not using the standard note scale. The notes
are shown as small pictures of Ocarinas with holes either
empty (open) or filled (closed). Unfortunately this
format doesn't say how long to play each note. You kinda
have to know the tempo of the song before you play in
order to have it sound right. On the plus side, this
allows the beginnger to start playing known songs without
needing to worry about finger positions.
In the package I received, there
was also a purple piece of paper which, for the most
part, can be found on their web site. It had five songs
from the game, including Zelda's Lullaby, but not
including Epona's Song (which is on their web site). On
the other hand, this was shipped to me many months ago,
so perhaps now their papers do have all the songs that
are on their web site?
There's also a green pouch which
holds the ocarina, song book, and purple piece of paper.
And a little square box, not much bigger at all than the
ocarina, which the ocarina came in (but which isn't long
enough to store the pouch and paperwork yet is too wide
to fit in the pouch and paperwork, and so you need to
choose one or the other and can't simply fit one inside
the other).
Overall, it's a quality product.
Just be careful when putting the mouth piece in your
mouth that you don't bump your teeth. It's not
carrot-soft you know.
Now, is it worth the moolah? That's
what it always boils down to, isn't it? Moolah, moolah,
moolah.
At $50, the ocarina isn't
completely petty cash. Basically, it boils down to what
you're interested in. If you still love Ocarina of Time
and would like to replicate the music, the $50 will buy a
quality piece of rock. If you're a parent interested in
getting this for your young aspiring soon-to-be-a-Mozart,
this is something which can play familiar music to a
video gaming kid, and your kid will likely keep it off
the floor so he doesn't hurt his own foot (unlike that
harmonica that his heel ruined). Likewise, if you're the
kid in all this, this would probably be a great present
to ask for when your parents ask what you want for
Christmas, or for your birthday. Great meaning, many
parents would be likely to get their kid a musical
intrament if they asked for it. Doesn't hurt to ask,
right? Just tell your parents www.clayz.com and maybe
you'll get one less pair of socks for Christmas. (Or one
less lump of coal depending on how you're raised.)
For those who work fast food and
make some cash and can afford to spend $50 as they live
under their parents roof, it boils down to this: What
would you rather spend your own hard(ly) earned money on
an Ocarina, or go to your local EB and plop $50 down on
the next Zelda game to come out? In other words, what are
you at heart? A musician, or a gamer?
What do you want your kid to be? A
musician? Or a video game junkie?
After buying the maximum limit
they've preset on how many video games they'll buy their
kids (which sometimes for me was zero) what would your
parents likely want to get for you? Parents like ideas.
Consider giving them this as an acceptable idea. Let them
think they're turning your into a musician. Then when
you're in the car and you can't play any video games,
practice up on your ocarina music. Even if you just want
to goof off instead of learning, the Ocarina makes great
sparrow-like music... Perfect for convincing your
parents, who are stuck in the car with you, not to bring
you along any boring car rides. (Just make sure that your
dad doesn't get angry and throw away the irritating
"toy".)
And if you get serious, it looks
like the Ocarina would be easy to learn well. If you've
ever learned how to type, I think it would be the same
way. Once you got it down pat, it'll quickly grow on you
and become natrual. If you haven't learned how to
touch-type yet... well... ignore this paragraph. I'm sure
it'll be easy, really. And unlike other instraments I've
tried but dismally failed at, the Ocarina can be used to
play an eleven note song with basically no practice
required, meaning early easy successes can help deter you
from getting frustrated.
To me, Zelda's Lullaby was... an
ear-opening experience. Really, very neat. And despite
the fact your kid might be trying to just get another
piece of video game paraphenelia, I would absolutely wish
such a similar experience onto any person like myself
with no musical experience whatsoever. There's a reason I
talked paragraphs at length about that moment. That's
when I really "fell for" the ocarina, admiring
it's ability... my ability with it... when I realized
that it wasn't just a 75 cent joke-instrament made in
Taiwan, but a real instrament which can play a song
that's actually recognizable... an instrament which can
be taken seriously.
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