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Epona: Horse or Jack-***? You Decide
By Christian Warrior
I've noticed a few
things in the Ocarina of Time that, like any game, are some
rather odd flaws. Take for instance Epona's amazing jumping
abilty. When it came to getting out of Lon Lon Ranch, she
nailed that fence like a hammer through a cobweb (I gotta work on
my comparisions) or the time when you have to get into Gerudo
Vally, man! She had to have jumped at least 30 feet to get
across that gap! You don't find horses like that. But
consider this for a moment. If you try to jump a fence at
an angle, it just ain't going to happen folks! The horse
can clear a deep revene like it's yesterdays news, but heaven
forbid the thing jump a fence at an angle! Or when you take
the thing on your way back to Kokiri forest. If you try to
so much as go over one of those roots by the entrance, Epona goes
haywire! I mean come on! It's three inches!
What, the horse has no fear of heights, but when it comes to
angle jumps and roots, it's like the thing has a phobia toward
them!
And something else, when you first meet Talon
and he's sleeping, unless you have that bird with you, there is
no way whatsoever to wake him up! Go ahead, try what ever
you want, Old Lazy won't budge! Cut at him, roll attack the
man, nothing is going to wake this man up other than a rooster
that's not a day out of it's egg.
Not that this means Zelda64 is a bad
game, I just thought I could make a funny editorial out of the
issue. Hope you enjoyed it.
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